2018 Asia VR&AR Fair&Summit ( Part of AAA2018)
Owatch Booth No. Hall 4.1-N210 / Date: April 3rd-5th, 2018 / Time: AM 9:30 – PM 5:00 ( April 3-4) AM 9:30 – PM 1:00 ( April 5th)
Venue: China Import&Export Fair Complex (Exhibition Hall Area A), Guangzhou, China
Hall Plan
- Famous VR&AR Brand Pavilion
- Brand Headset Display
- VR&AR Arcade Brand Franchising Conference
- Trade Association Resource Exchange
- VR&AR Based Entertainment Solution Display
- VR&AR Based Education Solution Display
- Other VR&AR Based Application Display
How to reach the complex:
Guangzhou Metro:
- Exhibition Hall Area A:Exit A of Xingang Dong Metro Station, Line 8
- Exhibition Hall Area B:Exit A and B of Pazhou Metro Station, Line 8
- Exhibition Hall Area C:Exit C of Pazhou Metro Station, Line 8
Guangzhou Gus:
- Pazhou Stop (Exit A of Pazhou Metro Station):
Express bus B7, 229, 239, 262, 304, 461A, 461, 582, 763,University Town Route 3, Tourism Bus 3, Night 66, Night 70 - Pazhou Stop (Exit C of Pazhou Metro Station):
Express bus B7, 229, 239, 262, 304, 461A, 461, 582, 763,University Town Route 3, Tourism Bus 3, Night 66, Night 70 - International Exhibition Center Stop:
Express bus B7、229、239、262、304、582、763、 University Town Route 3, Tourism Bus 3, Night 66, Night 70 - Exhibition Center North Stop:B7
- Pazhou Bridge South Stop:
Express bus B7, 137, 229, 262, 304, 461, 564,239, 461A, 582, 763, University Town Route 3, Tourism Bus 3, Night 66, Night 70
Purpose of the Show:
∙ Foster the development of global VR&AR industry;
∙ Build an professional and efficient B platform for buyers and suppliers;
∙ Bring business opportunities in different parts of China to global insiders;
∙ Cultivate a consumer market for VR & AR products on a national scale by opening the show to ordinary consumers.
Concurrent Activities:
1. VR/AR Summit Forum
2. VR/AR High-end Technology and Products Press Conference
3. VR+ Two-Dimensional Show
4. Investment Project Show & VR/AR Matchmaking Meeting
5. Industry’s Most Authoritative Awards Ceremony & High-end Dinner
Exhibition Scope:
–VR/AR Hardware Equipment: output/input equipment, data equipment, tracking equipment/equipment, location system and other tracking device, etc;
–VR/AR System Equipment: immersive VR system, desktop VR system, AR system, distributed VR system, etc. Visual sensor, auditory sensor, information processing system, etc;
–VR/AR Technology: 3D output technology, environment modeling technology, 3D sound simulation technology, human-machine interaction technology, physical simulation technology, life-time collision detection technology, etc;
–VR/AR Production Equipment and Accessories: VR system, super computer, screen, micro projector, video processing chip, sensor, optical glass, etc;
–VR/AR Game: VR park, VR experience, VR travel, VR/AR drive, VR shooting game, VR modeling game, etc;
–VR/AR Software: modeling software, development software, web3D technology, cult3D technology, VR modeling language, panoramic technique, etc;
–VR/AR Application Solution: vehicle production, equipment production, aircraft and space ship, national defense and military industry, medical treatment, wellness, energy engineering, intelligent city, intelligent education, intelligent tourism, etc;